← GRAND ARCHIVE MELAKA REGIONAL OCTOBER 26

Wind SeiryuuTier 1

at GRAND ARCHIVE MELAKA REGIONAL OCTOBER 26

decks
11 (7.9% of field)
matches (non-mirror)
63 29-23-11
overall winrate
54.8%
ELO-adjusted winrate
53.7% avg ELO +1.3 per match
expected value
51.9% share-weighted (raw)
EV (ELO-adj)
52.2% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1367 · median 1346 · range 1191–1619 (11 pilots with an ELO rating)
999 Q1 1219 Q3 1430 1619
18% of pilots are in the field's top quartile, 9% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 12.9% 10 4-4-2 50.0% 50.0% 61.2% +5.0
Fire Aggro 7.9% 8 4-4-0 50.0% 50.0% 49.7% -0.1
Fire Crux Mage 7.9% 8 5-1-2 75.0% 66.7% 64.0% +6.7
Fire Suzaku 7.9% 2 1-1-0 50.0% 50.0% 51.0% +1.0
Wind Shadowstrike 7.2% 6 2-3-1 41.7% 45.0% 33.4% -8.8
Water Genbu 5.8% 4 1-3-0 25.0% 37.5% 38.4% -7.4
Water Aetherwing 5.0% 2 1-0-1 75.0% 58.3% 58.6% +8.3
Water Allies 4.3% 5 4-0-1 90.0% 72.2% 71.8% +12.5
Water Fractal 4.3% 0
Water Umbra Guardian 2.9% 2 1-0-1 75.0% 58.3% 52.9% +2.8
Wind Wakeup Combo 2.9% 1 0-1-0 0.0% 40.0% 35.5% -23.2
Fire Exia 2.2% 2 1-1-0 50.0% 50.0% 47.3% -2.6
Fire Suited 2.2% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Wind Allies 2.2% 2 0-1-1 25.0% 41.7% 46.1% -3.7
Fire Firebloom Burn 1.4% 0
Water Crux Mage 1.4% 1 0-1-0 0.0% 40.0% 39.4% -17.0
Wind Arcane 1.4% 1 1-0-0 100.0% 60.0% 57.4% +11.9
Wind Astra Cleric 1.4% 1 0-1-0 0.0% 40.0% 43.3% -10.8
Wind Crux Lorraine 1.4% 3 1-1-1 50.0% 50.0% 49.3% -0.5
Wind Razorgale 1.4% 1 0-0-1 50.0% 50.0% 48.5% -2.4
Fire Luxem Assassin 0.7% 1 1-0-0 100.0% 60.0% 63.0% +20.8
Fire Slimes 0.7% 0
Horse and Taxes 0.7% 2 1-1-0 50.0% 50.0% 47.1% -2.8
Slimes 0.7% 0
Water Neos 0.7% 0
Water Umbra Ciel 0.7% 0
Wind Luxem Assassin 0.7% 0
Wind Luxem Guo Jia 0.7% 0
Wind Luxem Zander 0.7% 0
Wind Overlord 0.7% 0
Wind Umbra Ciel 0.7% 0
Wind Vanitas 0.7% 0
Decklists · 11 from this event
Mirror Analysis

In 3 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Beseech the Winds, Resolute Stand, Scout the Land. Losers more often ran: Veiling Breeze, Forest Cake.

Played more by winners
Beseech the Winds
Winning decks ran 3.7 copies on average, losing decks 2.3.
Of 3 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 0.
Resolute Stand
Winning decks ran 2.7 copies on average, losing decks 1.7.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Scout the Land
Winning decks ran 2.3 copies on average, losing decks 1.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Played more by losers
Veiling Breeze
Losing decks ran 1.7 copies on average, winning decks 0.3.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Forest Cake
Losing decks ran 3.3 copies on average, winning decks 3.0.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 31 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Veiling Breeze -1.00 0 3 0
Beseech the Winds +1.00 3 0 0
Aesan Protector -0.67 0 2 1
Viridian Protective Trinket +0.67 2 0 1
Stifling Trap +0.67 2 0 1
Sunblessed Gazelle +0.67 2 0 1
Smoke Bombs +0.67 2 0 1
Nullifying Mirror -0.67 0 2 0
Dream Fairy +0.67 2 0 1
Resolute Stand +0.33 2 1 0
Forest Cake -0.33 1 2 0
Verdigris Decree -0.33 0 1 0
Safeguard Amulet +0.33 1 0 1
Spellward Scepter -0.33 0 1 0
Regal Inquisition +0.33 1 0 2
Annul Spell -0.33 0 1 0
Scout the Land +0.33 2 1 0
Tempest Downfall -0.33 0 1 0
Windmill Engineer -0.33 0 1 2
Brisk Windtrotter -0.33 0 1 2
Innervate Agility +0.33 1 0 2
Reclaim -0.33 0 1 0
Staggering Strike +0.33 1 0 0
Backup Charger -0.33 0 1 0
Turbo Charge -0.33 0 1 0
Scatter Essence +0.33 1 0 0
Cleansing Reunion +0.00 1 1 0
Winds of Destiny +0.00 1 1 1
Longtail Grovesward +0.00 1 1 1
Blanche, Sheltering Saint +0.00 1 1 1
Trained Hawk +0.00 1 1 1

JSON: /api/events/35238/archetypes/Wind Seiryuu